EchoQuest Development Update
EchoQuest has been live and playable for a while now, and it’s time for a proper update on where things stand and what’s ahead.
Where We Are
EchoQuest is a procedurally generated dungeon-crawling RPG that runs entirely in the browser. Here’s what’s in the game today:
- Procedural dungeons — Every run generates a unique layout with randomized rooms, corridors, enemies, and treasure.
- Combat & progression — Fight monsters, earn XP, level up your character, and find loot that carries across sessions.
- Persistent accounts — Cloud-saved progress means you can pick up from any device.
- Pixel art visuals — Handcrafted tilesets and sprites give the game a classic RPG feel.
The game runs on a custom stack: TypeScript frontend, Node.js backend with PostgreSQL, all deployed on AWS. It’s been a learning experience building a full-stack multiplayer-capable game as a solo developer, but it’s also been incredibly rewarding.
What We’ve Been Working On
Recent work has focused on stability, polish, and community infrastructure:
- Security hardening across the backend and Discord bot
- Improved admin tooling for managing game content
- Discord bot (Fig) now serves as the studio mascot across all EchoForge games
- New EchoForge Studios website with dedicated game pages
What’s Next
The roadmap is long, but here are the priorities:
- New content — More dungeon biomes, enemy types, and loot.
- Gameplay depth — Expanding the skill and ability system.
- Quality of life — Better onboarding, tutorials, and UI improvements.
- Community features — Leaderboards, achievements, and more social features.
If you want to shape what comes next, the best way is to play the game and share your feedback on Discord. Every bug report, feature request, and “this was fun” message helps.
More updates to come. Stay tuned.
— Bruno