Devlog

Development updates, studio news, and behind-the-scenes posts.

February 25, 2026 EchoQuest

EchoQuest v0.19.4–0.19.5: Harvesting, Skills & Collision Fix

Right-click harvesting, a new Skills tab, collision fixes, and quality-of-life improvements arrive in EchoQuest.

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February 25, 2026 One More Night

One More Night: Runner & Spitter — New Enemy Types

Two new enemy types add tactical variety: the fast Runner and the ranged acid-spitting Spitter.

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February 25, 2026 One More Night

One More Night: Boss Encounters — Every 5th Night Gets Dangerous

Every 5th night is now a boss fight. A massive 3-phase zombie with minion spawns, a boss HP bar, and guaranteed Legendary rewards.

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February 25, 2026 One More Night

One More Night: Bug Hunt — 16 Fixes & Mobile Support

Systematic Playwright-driven bug hunt yields 16 fixes across weapon balance, mobile UX, HUD scaling, and platform detection.

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February 25, 2026 EchoQuest

EchoQuest v0.19.2–0.19.3: The Bug Squash Sprint

Two patches, 40+ bugs fixed. Dungeons are fully playable, shops work, hotbar persists, combat is manual, and the game is more stable than ever.

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February 24, 2026 One More Night

One More Night: Tuning Pass — Better Gems, Better XP, Better Feedback

Tighter gem drops, a gentler late-game XP curve, and coins you can actually see during gameplay.

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February 23, 2026 EchoQuest

EchoQuest v0.19.1: Quest System Fixes

Major quest system bug fixes: rewards now grant properly, collect objectives work, NPC indicators are accurate, and daily quest cooldowns are enforced.

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February 23, 2026 EchoQuest

EchoQuest v0.19.0: Forest Trails & Multi-Hit Harvesting

Forest maps now feature winding dirt trails with natural transitions, and resource nodes require multiple swings to gather.

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February 22, 2026 EchoQuest

EchoQuest v0.18.0: 20 Quests & a Story to Tell

A full main story chain, side quests, dailies, explore objectives, and 5 quest-giving NPCs bring EchoQuest to life.

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February 22, 2026 One More Night

One More Night: New Abilities & Visual Polish

Three new abilities (Headhunter, Night Vision, Second Wind), Zelda-style hearts, and improved item sprites.

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February 21, 2026 One More Night

One More Night: Balance & Stability Update

Tuned XP gem scaling so early waves feel right, and fixed the building transition freeze.

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February 21, 2026 EchoQuest

EchoQuest v0.13–0.15: Rings, Buffs & Patch Notes

Ring equipment slots, a full buff/debuff system, healing potions, and in-game patch notes.

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February 21, 2026 EchoQuest

EchoQuest Development Update

A look at where EchoQuest stands today, what we've been working on, and what's coming next.

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February 20, 2026 One More Night

One More Night: From Prototype to Playable in 5 Days

How One More Night went from first commit to a full zombie survival game with 5 weapons, dynamic lighting, and a meta-upgrade shop.

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February 14, 2026 EchoQuest

EchoQuest v0.10–0.12: Classes, Combat & Polish

Six playable classes, mobile joystick, AI enemies, Discord bot, and a massive UI overhaul.

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February 5, 2026 EchoQuest

EchoQuest v0.7–0.9: Multiplayer Arrives

Real-time multiplayer, PvP, trading, spells, audio, and the desktop hotbar land in EchoQuest.

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January 12, 2026 EchoQuest

EchoQuest v0.4–0.6: Building Worlds

Admin tools, procedural maps, quests, parties, NPC dialogue, and a death system arrive.

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December 20, 2025 EchoQuest

EchoQuest v0.1–0.3: The First Steps

EchoQuest launches with map exploration, combat, character classes, cloud saves, and server-authoritative combat.

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December 20, 2025 Studio

Welcome to EchoForge Studios

Why we started EchoForge Studios, what we're building, and where we're headed.

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