Explore. Battle. Loot. Repeat.

RPG Dungeon Crawler Pixel Art Roguelite

About the Game

EchoQuest is a procedurally generated dungeon-crawling RPG built for the browser. Dive into mysterious caverns filled with monsters, traps, and treasure. Every run generates a unique dungeon with randomized layouts, enemy encounters, and loot drops.

Create a character, descend into the depths, and fight your way through increasingly dangerous floors. Find powerful weapons and gear, level up your abilities, and push deeper than you’ve ever gone before. With persistent cloud saves, your progress is always waiting for you.

Features

Procedural Dungeons

Every run generates a unique dungeon with randomized layouts, enemies, and treasure. No two runs are the same.

Pixel Art World

Handcrafted pixel art tilesets and sprites bring the dungeon to life with a classic RPG aesthetic.

Deep Progression

Level up your hero, find rare loot, unlock new abilities, and build your character across sessions.

Cloud Saves

Your progress is saved to your account. Pick up where you left off from any device.

Play Anywhere

Runs in any modern browser on desktop or mobile. No download, no install — just play.

Active Development

New content, features, and improvements are added regularly based on player feedback.

Screenshots

Coming soon — gameplay screenshots and GIFs will be added here.

Update Log

Recent changes and improvements.

v0.19.5
Feb 25

Harvesting, Skills & Collision Fix

  • Right-click resource nodes to harvest (desktop); progress bar shows gathering status
  • New Skills tab in character sheet shows profession levels and XP progress
  • Golden hand cursor on interactive objects (NPCs, nodes, chests, levers)
  • Walk-to-harvest: click a distant node and auto-walk to gather
  • Collision body fix: characters no longer clip through rocks or get stuck on walls
  • Map editor works with generated dungeon maps
v0.19.3
Feb 25

Bug Fixes & Polish

  • Spells tab now correctly shows item spells only, not other classes' abilities
  • Vendor shops (Greta, Marcus) accessible via "Browse wares" in dialogue
  • Hotbar assignments persist through "I'm Stuck" and death/respawn
  • Auto-attack removed — combat is now fully manual for tactical gameplay
  • Connection auto-recovery when returning to an idle browser tab
  • "EchoQuest" branding consistency across all screens
v0.19.2
Feb 24

Dungeon & Stability Fixes

  • Dungeons fully playable — floors, enemies, objects, and UI all render correctly
  • Overworld enemies spawn properly in Whispering Woods and Thornwood Forest
  • "I'm Stuck" no longer resets stats, equipment, or inventory
  • Healing potions usable, chat restored, tavern exit fixed
  • Server memory leak mitigations for extended play sessions
  • Improved rate limiting — per-user tracking, failed requests excluded
v0.19.1
Feb 23

Quest System Fixes

  • Quest rewards (XP, coins, items) now properly granted on completion
  • Collect quests track progress from harvesting and skinning
  • NPC quest markers (! and ?) now accurately reflect quest state
  • Daily quest cooldowns enforced; markers reappear when ready
  • High-level players can now accept lower-level quests
v0.19.0
Feb 23

Forest Trails & Multi-Hit Harvesting

  • Forest maps now generate winding dirt trails with smooth grass-to-dirt transitions
  • Dead-end branches split off the main path for exploration
  • Resource nodes require multiple swings to harvest
  • Higher gathering skill means faster harvesting and better drop rates
v0.18.0
Feb 22

Quest Content Expansion

  • 20 quests: main story chain from Millhaven to the Dark Lord
  • Side quests and daily challenges from village NPCs
  • Explore objectives track your progress as you travel
  • 5 quest-giving NPCs including new Alchemist Thea
v0.16.0
Feb 21

Harvesting, Crafting & Dungeons

  • Gather ores and herbs — level up Mining & Herbalism
  • Craft weapons, armor, and potions at NPC stations
  • Materials and potions stack up to 99 per slot
  • Instanced dungeons with puzzles, traps, and bosses
v0.15.0
Feb 21

Buffs, Potions & Patch Notes

  • Buff/debuff system with visible duration timers
  • Healing Potions as starter item for all classes
  • In-game "What's New" patch notes screen
  • Rebuilt NPC dialogue and shop windows
v0.14.0
Feb 20

Discord & Bug Fixes

  • Game updates now auto-post to Discord
  • Fixed characters becoming permanently transparent
  • Spawn point editor improvements
v0.13.0
Feb 19

Rings & Equipment

  • Two ring equipment slots
  • Redesigned character panel with improved inventory and stats
v0.12.0
Feb 18

Server-Side Health & Abilities

  • Health tracked server-side for fairness
  • All 24 class abilities now data-driven
  • New admin spell and ability editor
v0.10.0
Feb 14

Classes, Mobile & Rebrand

  • 6 playable classes: Warrior, Mage, Rogue, Necromancer, Cleric, Ranger
  • Mobile joystick and skill bar
  • AI enemies with pathfinding and line of sight
  • Discord bot integration

FAQ

Is EchoQuest free to play?

Yes. EchoQuest is free to play in your browser. Optional in-game purchases may be available in the future.

Do I need to create an account?

An account lets you save your progress across sessions and devices. You can try the game without one, but your progress won’t be saved.

What devices are supported?

EchoQuest runs in any modern browser — Chrome, Firefox, Safari, Edge — on desktop, tablet, or phone.

How do I report a bug?

Join our Discord and post in the EchoQuest feedback channel, or email [email protected].

Ready to Explore?

Jump into the dungeon — no download required.

Play EchoQuest →